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The Touch™ Haptic Device

Designing with a sense of Touch with geomagic haptics

The Touch (formerly Sensable Phantom Omni) is a mid-range professional haptic device (slotting in between the less expensive 3D Systems Touch and the more premium Touch X). Used in research, 3D modeling, OEM applications and more, Touch allows users to freely sculpt 3D clay, enhance scientific or medical simulations, increase productivity with interactive training, and easily maneuver mechanical components to produce higher quality designs.

Touch is a motorized device that applies force feedback on the user’s hand, allowing them to feel virtual objects and producing true-to-life touch sensations as user manipulates on-screen 3D objects. Leading companies integrate the Touch and haptics into their work to achieve compelling solutions using the realistic sense of touch. 

Touch can be used in diverse applications, including: simulation, training, skills assessment, rehearsal, virtual assembly, robotic control, collision detection, machine interface design, rehabilitation, mapping and dozens of other applications.

When used with our OpenHaptics toolkit, Touch allows developers to rapidly design and deploy haptic programs, do mash-ups into existing applications, try out new ideas, and create haptically enabled products. Touch is also sold as a component of Geomagic Freeform and Geomagic Sculpt.