Add touch navigation and haptics to your applications.
Create a compelling user experience for your customers: Enable users to go beyond working with a 2D mouse in your applications to interacting with and manipulating objects in a realistic, intuitive way. Allow users to feel objects in a virtual 3D scene, making skills easier to learn. Give your customers true 3D navigation and direct interaction in a way that makes them more productive and adds a “wow” factor to your application.
The OpenHaptics® Developer Edition enables software developers to add haptics and true 3D navigation to a broad range of applications including 3D design and modeling, medical, games, entertainment, visualization, and simulation. This haptics toolkit is patterned after the OpenGL® API, making it familiar to graphics programmers and facilitating integration with OpenGL applications. Using the OpenHaptics toolkit, developers can leverage existing OpenGL code for specifying geometry and supplement it with OpenHaptics commands to simulate haptic material properties such as friction and stiffness.
The extensible architecture enables developers to add functionality to support new types of shapes. It is also designed to integrate third-party libraries such as physics/dynamics and collision-detection engines. The OpenHaptics toolkit supports the range of 3D Systems haptic devices, from the low-cost Touch™ 3D stylus device, to the Touch X™ haptic device, to the larger Phantom® Premium™ haptic devices. The OpenHaptics toolkit supports Microsoft® Windows® 7 and 8 and Linux®.
To learn more, visit the 3D Systems haptic applications gallery.